![]() ![]() ![]() ![]() It's a pretty decent introduction to more 'serious' third person control schemes at least, even if we would have preferred some sort of auto-aiming. A sort of third-person shooter lite, holding the left trigger lets you zoom in whilst the right trigger fires, with the aiming being handled by the right analogue stick. There's also hidden collectables to find, in the form of blueprints for the mega powerful RYNO weapons and rare golden bolts spread throughout each level.Ĭombat is a large part of the Ratchet & Clank games - after all, with a crazy arsenal of weapons up their collective sleeves, it seems a shame to waste them on a couple of inconspicuous crates. Effectively a more bite-sized epilogue to the previous three games, Nexus is split into five distinct planets, each of which holds a huge, sprawling level to explore, often with multiple objectives to complete, from the first level, which sees you investigating the 'Thugs 4 Less' mercenary outpost before heading into the sewers in search of a specific scientist, to the multi-stage tournament, that sees you facing off against all manner of bad guys and death-dealing contraptions on another planet. Tying together platforming, puzzles and some good old bad guy bashing, it's a series that harks back to the good old days, when games weren't all about a load of men shooting each other or kicking a ball around a field. The fourth and final instalment of the 'Future' trilogy (because all the best trilogies have more than three parts), Ratchet & Clank: Nexus treads a similar path to the 3D platformer/shooter hybrids that came before it, only this time there's a little less gravity involved, and the addition of a gun that can turn your enemies into snowmen. We suppose their red hair might be hereditary. ![]()
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